Study STEM on Canada’s Pacific Coast

Find a science, technology, engineering and mathematics (STEM) program on Canada’s Pacific Coast! Victoria is the capital city of the province of British Columbia. It was ranked Canada’s best small city in 2022 (Best Cities.Org, 2022)! Live in Victoria and explore 20 km of oceanside walkways and over 775 km of bike trails and stunning natural beauty. After graduation, you may want to stay and work in the thriving ocean technology and environmental sectors.

University of Victoria

Studying at the University of Victoria (UVic) means you could live and learn on a park-like campus on an island. Plus, the beach is located 10 minutes away! UVic is known to be a welcoming community with a campus of many international students, staff and professors. While you study, you can do research and gain important skills for your future career.

#1 among Canadian comprehensive universities for preparing career-ready students
- Times Higher Education Global University Employability Ranking, 2021

#2 in the world for climate action. Ranked 12th overall among 1,406 institutions
- Times Higher Education Impact Rankings, 2022

#1 in North America for international research collaborations, including #1 in Canada for mathematics and computer science
- Leiden University Rankings, 2022

Find STEM programs at UVic:

Royal Roads University

Located 25 minutes from Downtown Victoria, the Royal Roads University (RRU) campus is a national historic site. Students can enjoy the gardens and hiking trails on campus. In addition to an excellent on-campus experience, the university is known to be a leader in online and blended learning options. You’ll also have access to an International Student Services team to support you and give advice about study permits, employment opportunities and more.

Designated as an Ashoka U Changemaker Campus, one of the world’s largest network of social entrepreneurs and changemakers.

The Hatley Castle on campus has been a setting for international films and television series, including X-men, Deadpool and Arrow.

Graduates join a strong alumni community where 1 in 4 are international alumni from 163 countries.

Find STEM programs at RRU:

Featured Video

Study digital technologies: entertainment arts in Canada

You can have a successful career in digital entertainment arts in Canada. We offer leading training in animation, game development and visual effects. Get job ready to meet the demands of the evolving entertainment industry, graduate and find work.

Transcript

Peter Walsh, o-founder and co-CEO of the CEA

Peter Walsh: Vancouver is now actually the world's biggest centre for animation and visual effects. And that level of growth has created such a huge demand. We have to train students to be ready to hit the ground running. 

Diwakar Gandhi, Co-founder and co-CEO of the CEA

Diwakar Gandhi: We saw that a lot of the public post-secondary institutions were not really delving into animation, visual effects, game development or film in that sense. 

Tyler Weiss, P Strategic Initiatives, VFX Producer: Game of Thrones, Fantastic Beasts

Tyler Weiss: As a producer, I'd be hiring people to staff our shows—you know, major movies. A lot of students would apply. I wasn't exactly seeing them industry ready to be hired.

Kwantlen Polytechnic University In collaboration with the Centre for Entertainment Arts, The Centre For Entertainment Arts, Bow Valley College Campus

Diwakar Gandhi: That's when we founded the Centre for Entertainment Arts and we started working with public post-secondary institutions. We have two partners here in Canada with Kwantlen Polytechnic University here in Vancouver, and also The Bow Valley College in Calgary.

Peter Walsh: We bring in industry experts in a studio-style environment. 

Thomas Schelesny, Senior Director of Global Development, Two-time Emmy-winner, VFX: Game of Thrones

Thomas Schelesny: I can walk in directly out of my office and into a classroom and engage them not on the theory of how films should be made, but I can tell them, here's what happened today. 

Peter Walsh: We provide opportunities for the student to work up to 20 hours a week in an industry partner. We've been able to have 95% or more hire rates for graduates often before they even graduate. 

Monica Fruzzetti Amaro, 3D Animation Grad, Mexico

Monica Fruzzetti Amaro: You have to put in your effort—you have to put the effort into your reel—totally. But they help you to get through it; how to talk, they prepare you for the interview.

Dr. David Burns, Associate Vice President, Academic at KPU

Dr. David Burns: There is really practical portfolio work across the board. So students are going to be building up their body of work as they go and ready for work the day they graduate. 

Tyler Weiss: Two students from the CEA are on my team and now we're all on a morning call at 9:00 talking about a massive show. 

Thomas Schelesny: Not only have I lectured to some CEA students, I now have two of them working in our facility with me on my current project. 

Dr. David Burns: We're starting off a Foundations in Entertainment Arts program, which is a certificate and three diplomas in Advanced Game Development, 3D Animation and 3D Modelling, and Visual Effects and Virtual Production.

Atalay Kalem, 3D Animation Student, Turkey

Atalay Kalem: In our first term, it was all about knowing everything. You need to understand how everything works, and then you can be able to specialize in a specific field. 

Alvaro Ivan Romero, 3D Animation Graduate, Colombia

Alvaro Ivan Romero: In 3D animation, you are more of a puppeteer. You have this 3D character and you need to move them, and you need to give it life.

Monica Fruzzetti Amaro: Just taking the controllers, making the expressions, giving the lip-sync to the characters, making them like, feel alive—feel like a person—like they have thoughts, they can think.

Gabriel De Lima Capato, Advanced 3D Animation Student, Brazil

Gabriel De Lima Capato: I think it is very fascinating to touch people's heart through something that I created. If I had chosen to stay in Brazil and still pursue a career in art, I wouldn't be as successful as I could.

Alvaro Ivan Romero: We are able to meet the people that have worked in the movies that we admire. They are the best of the best.

Atalay Kalem: This was like a childhood dream of mine. 

Diwakar Gandhi: We have something called a student work initiative program that they go through and they get to work in the industry while studying. At the end of the program, they come out with a full-time job as well. 

Ivo Van Der Marel, VP Education | Game Development

Ivo Van Der Marel: Partners that we work with are studios in Vancouver like Electronic Arts, where they're working on Need for Speed, where they're currently working on FIFA. Kabam (known for working on all of the Marvel games on Mobile), also Blackbird Interactive. 

Goldy Theola Permadi, Advanced VFX Student, Indonesia

Goldy Theola Permadi: I chose Canada because I know that the people here are really nice and polite. 

Monica Fruzzetti Amaro: I remember that every time that we went to lunch, you will just hear a lot of different languages talking in the same place. Spanish, French, Hindi. 

Peter Walsh: The entertainment industry right now is really exciting for international students. They're eligible to apply for a post-graduate work permit on graduation of up to three years. So when our students graduate, they're able to stay in Canada and work and fulfill the needs of these studios.

Stuart McIlmoyle, Chief Operating Officer

Stuart McIlmoyle: And eventually, if they would like to get their permanent residency and to emigrate, the pathway is very clear and transparent. I was pleasantly surprised that we have a lot of students who are considered mature students in their thirties or forties—have left major career jobs.

Melissa Best, VP Education | Animation and Visual Effects

Melissa Best: Students that were lawyers before, that worked in medicine before, that worked for 15 years in a different industry, in a different country. And their heart was always in wanting to do something like this. 

Ivo Van Der Marel: What you find here is a group of incredibly passionate instructors that are there because they really like what they're doing and they really want to share that with the next generation of game developers. 

Monica Fruzzetti Amaro: Definitely go for it.

Goldy Theola Permadi: Literally, just do it. Everyone wants you to be successful in whatever you do. 

Gabriel De Lima Capato: You want to pursue that. Then don't hesitate. Go to the CEA because they will help you.

Stuart McIlmoyle: If this is something that you're passionate about, we're here to help you. We want to make sure that every student is successful—that's what we're here for. 

Alvaro Ivan Romero: We are doing art; we are doing magic for the rest of the world.

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